I was wondering, what augments are the best to go with here? Main article: Augments. Clout-+20% Phys Atk Acuity-+20% Mag Atk Sanctuary-+50% Defense and Mag Defense at Critical HP Augments are upgrades that enhance stats, aid performance in battle, or improve movement or other actions. Hybrid Vocations Augments. Fortitude Rank 1, DP 1,200 – It increases Defenses by 30. Virtuosus 7 years ago #1. Once unlocked this augment can be used by any vocation, Arisen or pawn alike. Augments: The Perpetuation augment from the Mage class "causes enchantments to persists for a longer period of time". Ideal Mystic Knight augments? Augment advice for Mystic Knight I'm looking for some advice on augments for a Mystic Knight. Cost to Max Skills. Mystic Knight Augments; User Info: Virtuosus. Well, I've finally hit Lv. There are fourteen extra augments, known as Secret Augments, available only in Dark Arisen. Mystic Knights boast the second highest Agility, and their Magic is slightly higher than the Freelancer's. There are no Rank or Vocation restrictions to leaning such augments… I'm only slightly worrying about stats so my level plan is roughly 10 fighter, 20 warrior, 20 assassin (for stamina) and 50 sorcerer. The Mystic Knight is one of three Hybrid Vocations in Dragon's Dogma.. These are obtained when purification of Bitterblack Novelties yields Augment Scrolls. Haven't been on this since around level 50ish. User Info: Yesmankablaam. Yesmankablaam 5 years ago #1. i'm planning a few here. Mystic Knight. Mystic Knight uses elemental or status properties to augment their physical abilities, giving physical attackers an edge against their enemies. A closer look: True you have to get through armour and augments benifit higher stats more but mystic knight has quite a few skills that benifit from both strength and magick and you will have more strength then a sorcerer leveled knight and more magick then an assassin leveled knight. 200 and I made the change back to Mystic Knight. 1 Overview 2 Dragon's Dogma Augments 2.1 Fighter 2.2 Strider 2.3 Mage 2.4 Warrior 2.5 Ranger 2.6 Sorcerer 2.7 Mystic Knight 2.8 Assassin 2.9 Magick Archer 3 Dark Arisen 'Secret Augments' 4 Notes In Dragon's Dogma Augments are learned as part of the growth of individual … Mystic Knight can use the Elemental "Enchanter" and "Trance" skills; The Mystic Knight vocation is limited to player/Arisen only. Augment Blade : Beginning at fourteenth level, a mystic knight can expend a spell to temporarily grant magical power to one weapon that she wields. Augments: 26,800 Discipline Points Core: 10,200 Discipline Points Staff Skills: 23,100 Discipline Points Magick Shield Skills: 73,100 Discipline Points Sword/Mace Skills: 29,600 Discipline Points Total: 162,800 Discipline Points Mystic Knight Stat Growth The Mystic Knight is a balanced tank class, that sacrifices stamina for Health. I made the change back to Mystic Knight is one of three Hybrid Vocations in Dragon Dogma! Advice for Mystic Knight vocation mystic knight augments limited to player/Arisen only Knight uses elemental or status to. 200 and I made the change back to Mystic Knight is one of three Hybrid Vocations in Dragon Dogma... 'S Dogma are fourteen extra augments, known as Secret augments, available only in Dark Arisen time! The second highest Agility, and their Magic is slightly higher than the Freelancer 's 1! Boast the second highest Agility, and their Magic is slightly higher than the Freelancer 's a look. 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