Health is increased by 20 points for 60 seconds. These potions can increase your weapons and armor a lot. Bows do 25% more damage for 60 seconds. Carrying capacity increases by 70 for 300 seconds. Creatures and people up to level 5 flee from combat for 30 seconds. Pickpocketing is 35% easier for 60 seconds. Restore 50 points of Health. These are not the maximum strengths of a potion: they can be increased if alchemy perks are unlocked and also by fortifying alchemyskill. Lockpicking is 20% easier for 30 seconds. The Smithing skill is used to create weapons and armour using metals and other materials available in the land of Skyrim, or to improve existing weapons and armour. Once you find a combination of effects that works for you, you won't need the raw damage anymore. Stamina regenerates 80% faster for 300 seconds. Causes 3 points of poison damage for 20 seconds. For potions created through the use of the Alchemy skill, see this page. You are 10% harder to detect for 60 seconds. Invisibility for 40 seconds. These potions are unusual for the reasons noted. Looting Ingredients is the best way to find Smithing Ingredients.You can find a lot of jewels on defeated characters out in the wild. Pickpocketing is 40% easier for 60 seconds. Increases Light Armor skill by 40 points for 60 seconds. For The Elder Scrolls V: Skyrim on the PlayStation 3, a GameFAQs Q&A question titled "What are the best alchemy ingredients for smithing and enchantment potions? These potions can be found in random loot or purchased from apothecary merchants. Resist 20% of shock damage for 60 seconds. Restore 55 points of Stamina. I want all the buffs to Alchemy possible to make the strongest Fortify Potions. Gold KanetCC (1.25×,1.27×) 5. Restore 15 points of Health. Even … Causes 1 points of poison damage for 15 seconds. Resist 25% of magic for 60 seconds; Interrupts the soul drain effect in the. Increases Light Armor skill by 25 points for 60 seconds. Creatures and people up to level 18 flee from combat for 30 seconds. Restore 55 points of Magicka. The following tables list potions and poisons that you can buy, find, steal, or receive as rewards. Stamina regenerates 13% faster for 60 seconds. Health is increased by 100 points for 60 seconds. Pickpocketing is 25% easier for 60 seconds. Restore 100 points of Stamina. Potions can be purchased, found, or even created. Increases Light Armor skill by 10 points for 60 seconds. Those that are unique are found in one place or are given to the Dragonborn by a character as a tool to complete a quest or as a reward for completing one. Destruction spells are 50% stronger for 60 seconds. Restore 90 points of Health. With this you can ramp up the difficulty by limiting yourself to novice spells. This may result in a reduction of your level of bloodlust if you are a vampire, or your acquisition of vampiric powers and effects if you are not. Non-leveled but non-unique potions can be found in any number of ways or received from any number of characters, although some are found on the bodies of slain creatures. Like potions, you can also brew custom poisons from ingredients. Increases Heavy Armor skill by 20 points for 60 seconds. The only mods that will conflict are mods similar to HBE - Hardcore and Balanced Experience which implements their own Smithing perks tweaks. It's possible that these were intended to occasionally appear in other Thief Cache barrels, but whether by choice or a bug, they don't. Carrying capacity increases by 60 for 300 seconds. Causes 6 points of poison damage for 10 seconds. For some of the groups of poisons there are a limited number of places where randomly-generated bottles can be found: Most of the other poisons are found in specialized leveled lists, but those leveled lists are not used anywhere, making most of the poisons unavailable in game. Fortify smithing potions and enchantments do NOT increase skill level, but are based on the amount you are able to increase an item. Restore 75 points of Health. Stamina regenerates 15% faster for 60 seconds. Bows do 35% more damage for 60 seconds. Resist 30% of fire damage for 60 seconds. Every level of Smithing increases fortification results, having 100 is best. Magicka regenerates 60% faster for 300 seconds. When you possess at least one, potions will appear in the "Potions" section of your inventory screen. Items Scrolls, Potions, Ingredients, Food, Dragon Claws, Quest Items, Smithing Materials, Crafting Materials, Crafting Furniture, Flawless Gems, Soul Gems and Keys Remember, you need at least 2/5 Alchemist, 1 Physician and 1 Benefactor to help get this glitch going. Most of the items on this page are traded by apothecary merchants. I'm using Windshear for the stagger effect even though it only does about 55 damage. These potions are available from the standard potion leveled lists; the level at which each first appears is provided in the table. Magicka regenerates 100% faster for 300 seconds. The following alchemical ingredients can be used to create potions of Smithing: 1. Lockpicking is 30% easier for 60 seconds. One-handed weapons do 20% more damage for 60 seconds. Drains the target’s Magicka by 2 points per second for 20 seconds. Pickpocketing is 20% easier for 60 seconds. Blisterwort 2. Locations with the greatest numbers are: 2 guaranteed bottles found in 2 different locations: 3 guaranteed bottles found in 3 different locations: No guaranteed bottles or other known sources. There are at least fifteen near the exit for Bleak Falls Barrow. If you are a werewolf when this happens, it may result in your becoming a vampire/werewolf hybrid. Drains the target's Stamina by 30 points. Drains the target’s Magicka by 1 points per second for 10 seconds. Vampires heal 100 points of health. Target is 70% weaker to magic damage for 30 seconds. The following table lists potions in Skyrim that are either unique or non-leveled. For 60 seconds, items enchanted are 25% stronger. Target is 70% weaker to fire damage for 30 seconds. Resist 30% of shock damage for 60 seconds. Resist 50% of fire damage for 60 seconds. Increases Heavy Armor skill by 10 points for 60 seconds. You are 20% harder to detect for 60 seconds. Pickpocketing is 30% easier for 60 seconds. It is found only in potions and cannot be found on or applied to other items. Restore 100 points of Health. Lockpicking is 50% easier for 30 seconds. 33 guaranteed bottles found in 21 different locations. Illusion spells are 25% stronger for 60 seconds. One-handed weapons do 35% more damage for 60 seconds. Carrying capacity increases by 20 for 300 seconds. There is no simple "Potion of Invisibility" per se in The Elder Scrolls V: Skyrim, but there are several with different durations. Restoration spells are 50% stronger for 60 seconds. Stamina regenerates 70% faster for 300 seconds. Destruction spells are 40% stronger for 60 seconds. Ok so i JUST a few minutes ago found out how to create SUPER POWERFUL potions, using the exploit of creating restoration potions, unequiping etc. Increases Light Armor skill by 30 points for 60 seconds. Ingredients that have the Fortify Smithing effect The Elder Scrolls IV: Knights of the Nine, https://elderscrolls.fandom.com/wiki/Potions_(Skyrim)?oldid=3084148. Lockpicking is 15% easier for 60 seconds. These potions are only available from the Thieves Guild's Thief Cache barrel in Glover Mallory's basement.DB The potions that appear are level-dependent, according to the levels provided in the table. Target is 100% weaker to frost damage for 30 seconds. Target is 55% weaker to magic damage for 30 seconds. Blocking absorbs 20% more damage for 60 seconds. Most effect titles match those found in the Alchemy menu for the sake of simplicity, but some do not. Like potions, you can also brew custom poisons from ingredients. Decrease the target's Magicka regeneration by 100% for 60 seconds. Resist 20% of fire damage for 60 seconds. Restore 90 points of Magicka. Conjuration spells last 75% longer for 60 seconds. Blocking absorbs 10% more damage for 60 seconds. Many are quest-related. Spawn Commands. These poisons are available from the standard poison leveled lists; the level at which each first appears is provided in the table. You can also brew hundreds of custom potions from ingredients you can obtain. Target is 85% weaker to fire damage for 30 seconds. Drain the target's Stamina by 3 points per second for 30 seconds. 95% chance of 1-11 bottles being sold by apothecary merchants, but, 1-12 bottles always sold by apothecary merchants, 1 bottle always sold by general goods merchants (with the exception of stall merchants), 25% chance of at least one bottle (up to two) being carried by, 19 guaranteed bottles found in 13 different locations, most notably, Generally 3 are given as a reward for most of the, 2 bottles can be found on the alchemy table in. Form ID 0007EE01 Glowing Mushroom is an ingredient in The Elder Scrolls V: Skyrim. Restore 100 points of Health. Stamina regenerates 5% faster for 60 seconds. Using the 35% Alchemy gear with Seeker of Shadows boon you can make a Fortify Smithing potion that gives you 158% increased smithing. Poisons are potions that produce damaging magical effects after striking with a poisoned weapon, or reverse Pickpocketing the poison onto a target. Leather Armour is created by using the pelts of animals that you have killed. One-handed weapons do 55% more damage for 60 seconds. Drain the target's Stamina by 2 points per second for 30 seconds. Target is 70% weaker to frost damage for 30 seconds. Creatures and people up to level 23 flee from combat for 30 seconds. Resist 50% of frost damage for 60 seconds. Blocking absorbs 25% more damage for 60 seconds. The last three columns of the following table provide the magnitude, duration, and cost (gold) of a standard potion if crafted at 100 Alchemy skill, without any perks. Decrease the target's Magicka regeneration by 100% for 10 seconds. Target is 100% weaker to magic damage for 30 seconds. You haggle for 25% better prices for 30 seconds. This page deals strictly with potions and poisons found in the game environment and the inventories of characters, such as vendors. Restore 35 points of Stamina. Restore 55 points of Health. Restore 150 points of Health. For 30 seconds, weapon and armor improving is 20% better. Community content is available under. Health is increased by 60 points for 60 seconds. If you give a follower a Potion of Blood, they may consume it in the course of adventuring. The following tables list potions and poisons that you can buy, find, steal, or receive as rewards. ... player.setav smithing 100 but you won't level up,plus if you want the perks you'll have to add them thru the console or as you level,adding perks with console commands isn't recommended as you can mess them up, incpcs smithing is a much better way #9. The following potions can be made, and are sold by Apothecary merchants. I have 97 smithing, every perk except glass and dragon smithing. Drains the target's Stamina by 100 points. Lockpicking is 40% easier for 30 seconds. It can be used to make potions at an alchemy lab as part of alchemy. Fortify Light Armor + One-Handed (Conflict), Fortify Lockpicking + Pickpocketing (Larceny), Fortify Marksman + Stamina Regeneration (Keenshot). For 60 seconds, items enchanted are 20% stronger. This page was last modified on 1 September 2020, at 02:18. The UESPWiki – Your source for The Elder Scrolls since 1995 < Skyrim: Alchemy / Items: Ingredients Creatures and people up to level 13 will attack anything nearby for 10 seconds. Alteration spells last 20% longer for 60 seconds. Destruction spells are 20% stronger for 60 seconds. Form ID 0004DA25 0004DA0C For other uses, see Fungi (Skyrim). Increases Heavy Armor skill by 15 points for 60 seconds. create 5 fortify enchanting potions (blue butterfly wing, Hargrove claw) while equipping above items Create new set of fortify alchemy gear same as above but use the fort. Alteration spells last 50% longer for 60 seconds. Conjuration spells last 20% longer for 60 seconds. The tables below are sorted by the effect of the potions. Increases Light Armor skill by 20 points for 60 seconds. Carrying capacity increases by 60 for 300 seconds. Magicka is increase by 80 points for 60 seconds. Target is 40% weaker to fire damage for 30 seconds. Illusion spells are 75% stronger for 60 seconds. You can also sell unneeded potions to raise gold. One-handed weapons do 25% more damage for 60 seconds. Fully enchanted gear for alchemy and smithing (33% for both) plus potion bonus (35% ench - 139% smith) is giving me very good defense and damage without any exploits. Stamina is increased by 60 points for 300 seconds. Resist 15% of magic damage for 60 seconds. These potions can be found in random loot or purchased from apothecary merchants. Your alchemy level decides the potency of your potions. Stamina regenerates 50% faster for 300 seconds. Health is increased by 40 points for 60 seconds. These poisons are not available from leveled lists. Restoration spells are 40% stronger for 60 seconds. Target is 85% weaker to frost damage for 30 seconds. Resist 10% of magic damage for 60 seconds. Resist 30% of frost damage for 60 seconds. You are 25% harder to detect for 60 seconds. These will appear in your inventory under "Potions". Increases Light Armor skill by 15 points for 60 seconds. 3 pieces and store-bought smithing potions will get you to … Causes 2 points of poison damage for 20 seconds. You can get up to +29% better potions with alchemy equipment and +29% smithing equipment. For 30 seconds, weapon and armor improving is 30% better. Bows do 30% more damage for 60 seconds. To receive the potions you want, type the following in the console: Player.AddItem <#> "" is the actual item's ID and "<#>" refers to how many of that item you want. This page was last edited on 16 November 2013, at 14:58. Looting. Increases Heavy Armor skill by 25 points for 60 seconds. So I enchanted and equipped an armor, bracers, ring and amulet with the Fortify Smithing enchantnemt, with a combined total of 74% better improvment on weapons and armor, then I drink a potion that fortifies smithing by 50%, and I immediately sit on a grindstone to improve my Ebony sword, but the result is the same as if I didn't fortify my smithing. You haggle for 20% better prices for 30 seconds. Restoration spells are 30% stronger for 60 seconds. Smithing xp from forging items is based on the value of the item forged. Resist 25% of magic damage for 60 seconds. Take your favorite fandoms with you and never miss a beat. The following alchemical ingredients can be used to create potions of Fortify Enchanting: Ancestor Moth Wing Blue Butterfly Wing Chaurus Hunter Antennae Hagraven Claw Snowberries Spawn Ash Spriggan Sap Enchanter's Potion Enchanter's … The tasks he gives appear under "Miscellaneous" in your Quest log. ". The UESPWiki – Your source for The Elder Scrolls since 1995, https://en.uesp.net/w/index.php?title=Skyrim:Potions&oldid=2204559, Skyrim-Bugs Fixed by the Unofficial Dawnguard Patch, 80 guaranteed bottles found in 42 different locations, most notably the, 15 guaranteed bottles found in 12 different locations, most notably the, 4 guaranteed bottles found in 3 different locations, most notably the, 5 guaranteed bottles found in 3 different locations, most notably, 18 guaranteed bottles found in 13 different locations, most notably, 11 guaranteed bottles found in 10 different locations, most notably 2 in, 6 guaranteed bottles found in 4 different locations, most notably. Drains the target’s Magicka by 2 points per second for 15 seconds. Magicka is increase by 100 points for 60 seconds. One-handed weapons do 45% more damage for 60 seconds. Two-handed weapons do 40% more damage for 60 seconds. It is found only in potions and cannot be found on or applied to other items. Restore 35 points of Magicka. One-handed weapons do 20% more damage for 60 seconds. Cannot normally be sold to apothecary merchants. Stamina is increased by 40 points for 300 seconds. Bows do 20% more damage for 60 seconds. Target is 55% weaker to fire damage for 30 seconds. Stamina is increased by 20 points for 300 seconds. Resist 40% of shock damage for 60 seconds. Health regenerates 80% faster for 300 seconds. However, merchants categorize these items as Food instead of Potions, so you can trade in them with innkeeper merchants as well as apothecary and general goods merchants. Stamina is increased by 100 points for 60 seconds. Resist 20% of magic damage for 60 seconds. Resist 20% of frost damage for 60 seconds. Creatures and people up to level 8 flee from combat for 30 seconds. Stamina regenerates 60% faster for 300 seconds. Restore 35 points of Health. To begin improving the Smithing skill, talk to Alvor in Riverwood. Destruction spells are 30% stronger for 60 seconds. Game content and materials are trademarks and copyrights of their respective publisher and its licensors. It can be used to make potions at an alchemy lab as part of alchemy. It should be noted that when using a potion, the 30 second timer will continue during the smithing process itself. Finally I'll get all the Fortify Smithing buffs and drink my fortify blacksmithing potion and improve them. You can also sell unneeded potions to raise gold. Stamina regenerates 11% faster for 60 seconds. Most effect titles match those found in the Alchemy menu for the sake of simplicity, but some do not. Creatures and people up to level 13 flee from combat for 30 seconds. Decrease the target's Magicka regeneration by 100% for 30 seconds. Magicka is increase by 40 points for 60 seconds. , the Fortify Smithing buffs and drink my Fortify blacksmithing potion and improve them some amount on... Which increases the Enchanting skill are 100 % stronger not increase skill level, but some do not you... 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