Fog is a collection of liquid water droplets or ice crystals suspended in … Esuna - (Esunaga) - Learn how combat works in Final Fantasy... and the many mechanics that don't work. Enthunder - Blindna - The damage formula for Fog is the user's Mana x10, deals Poison-elemental damage to one group of enemies. The Fog Spell is a magical spell that enable any conjurer who uses it to create a fog layer or a stream of mist. You can help the Final Fantasy Wiki by, This section about an ability in Final Fantasy Airborne Brigade is empty or needs to be expanded. Cure - (Cura - Curaga - Curaja) - Magic is the core to Final Fantasy VI, and, in a lot of cases, the key to success. The total amount of experience earned for defeating this monster (this is split evenly among surviving party members), Each physical hit will deal between one and two times this amount of damage to the target, reduced by the target's absorb, The number of hit chances the monster gets whenever it attacks; each successful hit will deal full damage and can be a critical hit, The hit % of the monster's attacks; the base chance to hit is approximately 84% plus half of the monster's hit %, modified by the target's evade %, The status ailment, if any, that can be inflicted by this monster's attacks; the base chance of affliction is 50%, reduced by 1% for each two points of magic defense the target has; note that, due to a bug, misses after the attack's first hit have a chance to inflict a status ailment despite not hitting, The chance of each of this monster's attacks being a critical hit (unless the attack misses); critical hits add double the monster's damage rating to their normal damage (this extra damage ignores absorb), Each physical hit the monster takes will have its damage reduced by this amount, The monster's base chance to evade any given physical attack; each two points of evade % result in a 1% better chance to evade attacks, For each two points of magic defense, the monster has a 1% better chance of resisting any given spell, The lowest party level at which the monster may choose to run away; the chance to run is approximately 4% for each level the party leader is above this level, The chance that the monster uses a magic spell on its turn; each monster that can cast spells has a specific cycle of spells that they always use in the same order (see the monster page for specifics), The chance that the monster uses a special attack on its turn; monsters with multiple special attacks have a specific cycle of special attacks that they always use in the same order (see the monster page for specifics), The families this monster belongs to; only undead monsters are affected by HARM spells; note that other monster families have no mechanical effect, The elements this monster is weak against; weakness against an element causes spells and special attacks of that element to be approximately 20% more likely to hit, and damaging spells or special attacks deal an additional 50% damage, The elements this monster is resistant to; resistance to an element drops the base hit chance for spells and special attacks of that element to 0, and those attacks cause half damage. Final Fantasy 1: Monster Guide Submitted by Ice Queen Zero. That includes Esuna, Cure, Cura, and Curaga. Dispel - (Dispelga) - Answer Save. Protect - (Protectga - Protectra) - EVERY spell. ... A Spell Power of 1 … Some characters in the game learn a specific type of magic, which in turn make them either a black mage or a white mage. Aero III: Ranged touch that deals 5d6 points of wind damage + casting modifier + 1 per level (max of +15) and inflicts Squalled status effect. is used for English ending-G sounds), or it could be an intentional pun on the word "fog" (フォグ, fogu?) Final Fantasy 1— Mod of Balance, version 3.5 (41.0 KB) — Released June 24th, 2015. Temporarily restores one level 1 or 2 spell slot. In the Uncategorized Spells category. Really the only thing that makes this Spell at all obsolete is FOG2, which affects the whole party and adds even more Absorb. Spell names changed to be clearer as to what they do (SHLD instead of FOG, CLNS instead of PURE, etc.) FOG is in the running with RUSE as the most useful level 1 Spell as the game goes on. Comprehensive spell listing covering Jeff Ludwig's "Mod of Balance" for Final Fantasy 1- Dawn of Souls. Puts enemies to sleep causing them to not attack until awakened. [ White Magic | … Final Fantasy VII spell materia consists of magic spells that you can cast either during or outside of battle. abilities from TAY. INVS is also useful, since you can't cast RUSE on another character a WM in the back can cast it on say a BB or FI up front increasing their evade. In the Uncategorized Spells category. Some graphics property of Square Enix. Haste - Source: Player’s Handbook If you’ve always dreamt of imitating a ninja with a smoke bomb escape, this is the spell for you. Newer English translations keep the Japanese convention of Spell, Spellra, Spellga, and sometimes Spellja. Last edited by Black Mage FF1; 09-11-2005 at 01:34 AM . The one and only GF you should not use, is surprisingly, the one that is ment to protect you, Carbuncle. could be just so the word is a transliteration of the first four letters of "forget" (グ (gu?) Fog Cloud makes a 20-foot sphere of fog that blinds any creature in the area of effect.. While it may sound pretty mundane, strong vision spells like True Sight can’t penetrate this fog. Every level of magic has a single target damage spell and all enemies spell. Items with this effect: Shaderock Robe Final Fantasy 15's Elemancy system is a little complicated - but we're here to show you how to craft the best magic spells and master the Catalyst Effects. The status effect from the Lightning Saga. Final Fantasy Books: Nintendo Games Secrets - The Best of How to Win at Nintendo Games Game Genie codes. Disable target's spell-casting abilities and deal magic damage. 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